Helios by Nathan Selikoff
Update:
I've decided to just make beautiful strange attractors. I'll probably make a series of each attractor and render them out in maya. Here is a wip of the Lorenz attractor:
I still need to get the circles oriented to the curve and I'm not sure the effect I'll go for. I might change my mind and make them spheres and render them as star like objects or something. I'm not sure at this point. I might also select all the curves and loft them together and put some crazy texture on them. I will have to play with it.




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